I strongly believe all of these games weren't just random products but rather, they were calculated chess moves by the publisher. A year later, the developer expanded the immigrant story of Niko Bellic with missions where you took on the role of a security guard for a nightclub owner ( Ballad of Gay Tony) and a biker gang member ( The Lost and Damned). And flagship developer Rockstar North released Grand Theft Auto IV in April 2008. Rockstar Leeds was responsible for the PC version of 2011 detective game LA Noire. Rockstar Vancouver (now merged into Rockstar Toronto) released the third-person shooter Max Payne 3 in 2013. Rockstar San Diego developed 2010 western hit Red Dead Redemption as well as the racing game Midnight Club: Los Angeles released in early 2008. Almost every studio focuses on the development of a different brand in the publisher’s portfolio. Publishing company Rockstar Games currently has eight development teams around the world. Was this a calculated plan by the powerhouse publisher Rockstar Games? Has the publisher been testing new game and story mechanics by releasing other games and then reused many of the created assets and content in Grand Theft Auto V? Let’s look at the evidence. Most reviews praise the story line, refined game mechanics and the excellent technical execution of the game’s world. Millions of people picked up the game and aggregated critical scores are in the high nineties. In comparison, military shooter Call of Duty Modern Warfare 3 made over 750 million dollars in five days. The game, which has been in development since April 2008, made 1 billion dollars in just three days. Game publisher and developer Rockstar Games surprised the entertainment industry three days after the launch of their latest game GTA V. How publisher Rockstar Games reused assets, mechanics and ideas from previous games to make GTA V
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